Reference

What is an abstract strategy game? Definition and examples

By Alejandro Rioja · October 28, 2026

An abstract strategy game is a game of pure skill with little or no theme. Both players see everything (perfect information), nothing is left to chance (no dice, no shuffled cards), and the result depends only on the players' decisions. Chess, Go, checkers, Hex, Connect Four and Quarto are classic examples. Wikipedia describes them as "strategy games with minimal or no narrative theme" where outcomes depend mainly on player choice.

About us: we make Quads, an independent game built on the same hand-your-opponent-the-piece mechanic as Quarto. It isn't affiliated with Gigamic or the makers of Quarto.

0luck: no dice or shuffling
0hidden information
Optionaltheme: decoration only
1deciding factor: the players' choices

The five traits

Wikipedia's article lists the features most abstract games share:

TraitWhat it meansIn Quarto
Perfect informationLittle or no hidden information. Everyone sees the whole game state.The board and every piece left are in plain view.
No luckNo dice, shuffled cards or random events in a pure abstract.Nothing random at all.
Minimal themeAny theme is decoration and doesn't change the rules.No theme: just shapes and colours.
Discrete turnsPlayers alternate with clearly defined legal moves.Place a piece, then hand one over.
Strategic focusSkill comes from spatial reasoning, pattern recognition and planning.Spotting lines and counting safe pieces.

Pure, borderline and not abstract

The line isn't sharp, and people argue about the edges. Here's how the article sorts some familiar games:

CategoryExamplesWhy
Pure abstractsGo, Pente, checkersNo theme, no luck, no hidden information.
Themed but abstractChess, tafl games, HiveA theme (armies, kings, insects) that doesn't change how the game works.
BorderlineStrategoNo luck, but the pieces' identities are hidden.
Not pure abstractsBackgammon, pachisiDice add chance.

Game theorists use a narrower term, combinatorial games: two players, perfect information, no chance. Chess, Go, Hex and Nim all qualify, and so does Quarto.

Impartial vs partisan games

One distinction is especially useful for understanding Quarto:

Quarto is impartial, as Wikipedia's Quarto article notes: there's one shared set of 16 pieces, and either player could place any of them. That's what makes its central twist possible. Since you can't own pieces, the game hands the choice of piece to your opponent. Our math of Quarto page goes further.

Examples, by how you win

Abstract games are often grouped by their goal. Some well-known examples:

GoalExamplesBoard
Line up piecesTic-tac-toe, Connect Four, Gobblet, Quixo, Quarto3×3 to 7×6
Capture or checkmateChess, checkers8×8
Control territoryGo19×19 (also 9×9, 13×13)
Connect two sidesHexRhombus of hexagons
Race or reach a goalQuoridor (reach the far side), Santorini (climb to the third level)9×9, 5×5
SurroundHive (surround the queen bee)No board

For games that feel closest to Quarto, see games like Quarto. For which of these have been worked out by computer, see which board games have been solved.

What makes a good one?

J. Mark Thompson, whose 2000 essay "Defining the Abstract" helped shape this debate, argues that a good abstract needs depth, clarity, drama and decisiveness, and that these qualities pull against each other. He also describes a good abstract game as "a 'family' of potentially interesting logic puzzles" (as quoted by Wikipedia).

Quarto is a neat example of that tension:

And Thompson's "family of logic puzzles" is literal in Quarto. Any mid-game position makes a puzzle, as our 12 Quarto puzzles show.

Where to start

Frequently asked questions

What is an abstract strategy game?

A game with little or no theme, no luck and no hidden information, where the result depends only on the players' decisions. Chess, Go, checkers, Hex and Quarto are examples.

Is chess an abstract strategy game?

Yes, usually counted as a themed abstract: it has a theme (armies and kings) that does not change how the game works, and no luck or hidden information.

Is Quarto an abstract strategy game?

Yes. It has no theme, no luck and no hidden information. It is also an impartial game, because both players use the same shared set of pieces.

What is the difference between impartial and partisan games?

In an impartial game both players have the same moves available in any position (Nim, Quarto). In a partisan game each player has their own pieces or moves (chess, Connect Four).